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IL-2 Sturmovik The famous combat flight simulator.

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  #1  
Old 11-06-2008, 06:43 PM
Ala13_Kokakolo Ala13_Kokakolo is offline
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Default Interesting fw document

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  #2  
Old 11-06-2008, 07:38 PM
Snuff_Pidgeon Snuff_Pidgeon is offline
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Interesting, it says in this article that sighting view from the FW was better than the Spit!
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  #3  
Old 11-07-2008, 07:09 AM
KG26_Alpha KG26_Alpha is offline
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Spit pilots landed in a long turning finals because of the poor forward visibility.
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  #4  
Old 11-07-2008, 12:00 PM
vanderstok vanderstok is offline
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Thanks for the doc. You just made me an official "luftwhiner" !!!

Only last week I tested the Fw190A4 against Spit MkV and MkIX in the game with a buddy of mine and we reached somewhat different conclusions!

I''l now retreat to my fireproof bunker until this has blown over....

Let's forget about the climb/speed performance of the FW 190 in the game, enough has been said I think. However, this bit was new to me:

"It was found that if the Spitfire (V) was cruising at low speeds and was bounced it was easily caught even if the FW 190 was sighted well out of range"

Funny, in an online game I find this much harder. If the guy in the Spit (or other good turning fighter) sees you and starts a hard turn just in time I am never able to hit him. Anyone has some tips how to adjust your aim properly when you're in a 600 kph+ FW190 and your victim breaks hard?
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  #5  
Old 11-07-2008, 12:37 PM
C6_Krasno C6_Krasno is offline
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If the Spit is slow, no matter how hard he breaks, he won't have enough speed to avoid your fire. You need to fire from far enough, and learn to fire when the Spit is "behind your panel", ie shoot him without seeing him. With 4 x 20mm, when you hit, the Spit suffers a lot !
That said, it can be quite hard to hit a good pilot.
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  #6  
Old 11-07-2008, 03:23 PM
JG27CaptStubing JG27CaptStubing is offline
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Quote:
Originally Posted by vanderstok View Post
Thanks for the doc. You just made me an official "luftwhiner" !!!

Only last week I tested the Fw190A4 against Spit MkV and MkIX in the game with a buddy of mine and we reached somewhat different conclusions!

I''l now retreat to my fireproof bunker until this has blown over....

Let's forget about the climb/speed performance of the FW 190 in the game, enough has been said I think. However, this bit was new to me:

"It was found that if the Spitfire (V) was cruising at low speeds and was bounced it was easily caught even if the FW 190 was sighted well out of range"

Funny, in an online game I find this much harder. If the guy in the Spit (or other good turning fighter) sees you and starts a hard turn just in time I am never able to hit him. Anyone has some tips how to adjust your aim properly when you're in a 600 kph+ FW190 and your victim breaks hard?

The trick is don't be suckered into trying to shoot at him for more than a quick snap shot. Most of those guys will give you a full plan form of the plane that will give you a giant target to hit. The smart ones start their turn then level to you only giving that small profile.

I'm sure most know but in case you didn't you have a couple options... I usually go with a High Yo yo unless he starts to circle climb into me in which I will just extent and come back in when I have a better advantage. If he doesn't really see you... Go Low yo yo and keep your speed.

If he sees you and continues his turn which most nooblet spit guys do then attempt to stay out of that circle and cut the circle.

It's real easy to get suckered into a Turn with them and loose all your advantage.

2 options with a spit.

You control the fight with Speed and by seperation in the horizontal...

Or he controls the fight with Cornering and seperating in the vertical.

After a while you will get really good at deflection shooting because that's pretty much all you're afforded with an aware spit driver.

Love and Chicken Grease...

Last edited by JG27CaptStubing; 11-07-2008 at 03:26 PM.
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  #7  
Old 11-07-2008, 08:40 PM
vanderstok vanderstok is offline
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Thanks for the tips guys. Me and my buddy started practising, with one in a spit, flying low and breaking hard as soon as the the other one in the FW starts to get close. It is indeed all about deflection shooting and when you're really close it is blind shooting. If the spit keeps his turn, then you can shoot him without seeing him, because you can (learn to) guess where he will be.

Another thing I learned: if you shoot too soon, you'll ruin your aim and with tracers and stuff you ruin your view as well. It is indeed better to wait until you know which way he will turn, then adjust lead and fire a quick burst. I think this gets better with practise and experience. Right now, on HL I'm just too nervous to actually do that . Luckily, the FW 190 has immense firepower which makes it easier....
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  #8  
Old 11-07-2008, 08:30 PM
K_Freddie K_Freddie is offline
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Quote:
Originally Posted by vanderstok View Post
Only last week I tested the Fw190A4 against Spit MkV and MkIX in the game with a buddy of mine and we reached somewhat different conclusions!
Fight the pilot, not the plane.. you'll be surprised
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