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#1
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Hi folks,
I am completely new to C#, having expieriences in scripting language of ArmA2 which is at the end sth completely different for me. However, I read the posted tutorials, but i cant find an example on how to load a submission on an ingame trigger like Tdestroyed and Tpassthrough. And i lack of knowledge to write it myself on known tutorials. Much appreciated would be a simple example. |
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#2
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Kannst du die Frage nicht im deutschen Forum stellen
Code:
using System;
using System.Collections;
using System.Collections.Generic;
using maddox.game;
using maddox.game.world;
public class Mission : AMission
{
public override void OnTrigger(int missionNumber, string shortName, bool active)
{
base.OnTrigger(missionNumber, shortName, active);
if("trigger".Equals(shortName))
{
GamePlay.gpPostMissionLoad("missions/etc/etc/MissionName.mis");
GamePlay.gpGetTrigger(shortName).Enable = false; // to avoid second activation if passthru trigger
}
}
}
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#3
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Schaut da noch jemand rein...?
Cheerz buddy, gonna give it a try! |
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#4
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ja jemand schaut rein.Doch programmierung ist ein schwerer bereich, die wahrscheinlich nur deutschen interessiert (deshalh schreibe ich auf deutsch)
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#5
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scripting ist eng verbunden mit Mission bauen, darum ist das Forum hier sehr wichtig!
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#6
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Besonders meine PN - Box
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