Based on the demo, you start in the air close to your first objective. In the first mission you can land at a nearby airfield to complete a secondary mission objective, in the second mission you fly out of the sector. So I think the answer to your question is "sometimes".
Personally I wish every mission had a takeoff and landing sequence with time compression for covering distance between objectives. There is something about that really gives a sense of accomplishment on a hard mission. Once, because I'm an idiot, I flew an entire mission from France to Danzig in realtime in the old Aces Over Europe game by Dynamix. It took a loooong time.
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