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Old 06-24-2009, 04:49 PM
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zapatista zapatista is offline
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Quote:
Originally Posted by Oleg Maddox View Post

I think it is possible to get flight sim as a flight sim, where we have aircraft as main heroes with simplified model of control for tanks, cars, torpedo boats of drednauts. I don't think we are going for modeling of all the personel positions of drednauts...
Simplified controls of these ground objects need to be present due to standards of other games that to invite in our niche more non-fligth simmers.

I think the next code that we will release with the tools should be drive-able tanks, cars(with ability to dive and shoot from MG of this military car) and torpedo boats.

Am I right?

PS. Also... there is real complex tasks that to make all this alive and with superb playablity... We will need also to give user of tank(ship) to command other AI tanks (ships) and these commands are not the same type as we a doing for the aircraft AI
Oleg,

it is exciting to see many of those aspects are coming true, many of us have dreamed of some sorts of integration of a flightsim with ships, submarines, and ground vehicles like tanks

will we be able to walk/run with our player pilot ? for ex from aircraft to AA gun, from briefing hut to aircraft, and from crashed aircraft to nearby vehicle for example ? if not immediately available, is that type of "real world" interaction going to be possible for the BoB players at some point ?

thanks again for your recent answers, its great to get some further detail
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