View Single Post
  #75  
Old 06-14-2009, 07:42 AM
proton45's Avatar
proton45 proton45 is offline
Approved Member
 
Join Date: Oct 2007
Posts: 651
Default

Quote:
Originally Posted by Chivas View Post
I'm very impressed with the terrain shots in IL-2 BOP. They are by far the best I've seen in any flight sim, but I believe SOW will be even better. I'm also interested in seeing how the BOP terrain looks at 100M.
I'm just stating opinion here...But I'll bet that when Oleg starts posting "in-game" screen shots we are all going to be quite pleased with what we see.


Quote:
Originally Posted by Tree_UK View Post
The Bop terrain looks very very much like the SOW terrain that Oleg ditched and restarted in 2007. So it should be a whole lot better.
I have thought that perhaps this was a reason why Oleg was keeping the "in-game" "up-dates" under wraps...it did seem that some of the game/map moders where "influenced" by the new "SoW BoB" look. Didn't someone use one of the map tiles that Oleg posted? Ball-zay...

Anyway... A QUESTION for Oleg...Hello!

I'm really curious about the distance at which detail will be visible? How will this be handled? How are you going to deal with the issue of buildings "popping into view"? How far are we going to be able to see details? This is a real immersion issue with me...Thanks!