Quote:
Originally Posted by Skoshi Tiger
In the picture posted on the 22/5 The Wellington has 'bent' flaps.
Two questions:
1) Does this indicate that the aircraft skins can be deformed for certain types of damage?
2) if we have minor collisions with other objects\ground will the aircraft get dented/deformed or pannels bents back?
Cheers!
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I think the damaged represents all the possible bullet hole damage that can be modeled on the plane. Obviously were the plane is hit will dictate which areas are affected.
This is the cosmetic damage as far as i can tell, not the destruction damage, like wing tips blown off etc.
My question for Oleg is will damage such as cosmetic bullet holes have direct fm influence. A hole in my left wing although cosmetic in nature, will it affect drag?
Will the damage model be more pronounced. Looking at a single engine fighter in IL 2 I can basically have engine smoke, stutter, stop, burst into flames or explode. Could a prop theoreticaly be hit by an incoming shell and shatter? Just how varied will the new damage model be?
Will damage model from inside the cockpit be the same, a few holes in the windshield and a destroyed gunsight?
If I am in a bomber cockpit and my co-pilot is killed will he slump over or will he still be alive to me?