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Old 04-29-2009, 07:58 AM
coreyh2 coreyh2 is offline
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Join Date: Jul 2008
Location: WA
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The Quick Mission Q3_New_King shows how to make tasks that go off every turn if you control a city. You have a set of triggers. One starts out activated and runs once you control a town and activates the second. The second one run once every turn that you control the town and reactivates itself. If you lose the town the first trigger is activated again by the failed task code in the second.

you'll need to make extra triggers that give more rewards if you finish faster. Two for each period of turns that you want to pay attention too. When the second player gets it done the first players tasks gets failed. It will be a list of possible tasks. Probably doesn't matter if they haven't been activated already but I haven't tested it.

It sounds doable as long as you plan out your triggers. It will be much more complex then New King or any of the campaign maps.
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