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Old 04-22-2009, 10:56 AM
Shd Shd is offline
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Join Date: Oct 2008
Posts: 59
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Quote:
Originally Posted by Elwin View Post
They have alreasy released patch balancing dragon, no patch feature of AP is failure now :p
For such game "no patch feature" is impossible goal, AFAIK

That patch they released (17.04 russian patch notes) changed many other things too...

Most important changes (in my opinion) except bug fixes:

Dragon level cap moved to lvl 60. Decreased exp gaining for some dragon skills.
High magic gives 2/4/6 casts (instead of 1/2/3) with 1st cast mana consuming 10/15/20 (instead of 7/14/20).
+15% damage for every 7 int (instead of 10%)
for "magic shackles" spell mage/paladin get 2.0/1.4 multiplier when calculating enemy unit max leadership (there is leadership limit for this spell now).
Burning/poison is calculated depending on attacker/defender leadership.
Corrected evade skill in a way that unit cannot evade 2 attacks in row. (this was annoying when at 20% possibility there was like 5 evades in a row)

Quote:
-Lizardmen are awesome! The +50% chance to act again after killing a stack can kick in quite often, there was a battle where I got to attack with them 4 times in one round!

Yesterday, when i played, most funny thing was when my summoned and enemy demons (each have 50% possibility to get another action point after being attacked even when their move is done) started to hit each other... It was like 5 hits for each in one turn

Last edited by Shd; 04-22-2009 at 10:58 AM.
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