made a test mission to learn how to use gunpods and discovered the AI will not engage even if linked to a seperate target. As for single player equiped with pods i discovered that if using the 81A pods with angled down guns once your looking thru the gun sight you cant look around. Also i cant kill parked planes at all, ,was able to destroy motorcycles and trucks etc.
Code:
[MAIN]
MAP BlackSea/load.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
player g0100
army 2
playerNum 1
[SEASON]
Year 1941
Month 8
Day 15
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
g0100
[g0100]
Planes 2
Skill 1
Class air.JU_88A4
Fuel 60
weapons 2xWB81A
[g0100_Way]
NORMFLY 275063.10 146951.06 800.00 300.00 &0
GATTACK 266935.07 147798.38 500.00 300.00 &0
NORMFLY 261066.24 148679.64 500.00 300.00 &0
NORMFLY 284913.54 149260.53 500.00 300.00 &0
[Chiefs]
0_Chief Vehicles.MotSch_Kp 1
[0_Chief_Road]
267127.00 147696.36 120.00 0 8 3.055555582046509
266900.00 147700.00 20.00
261300.00 147700.00 20.00
261100.00 147700.00 120.00
260900.00 147700.00 20.00
256900.00 147700.00 20.00
256300.00 148300.00 20.00
256008.41 148443.03 120.00
[NStationary]
0_Static vehicles.planes.Plane$IL_4_DB3F 1 266924.45 147738.80 539.10 0.0 null 1 1.0 null 1
1_Static vehicles.planes.Plane$IL_4_DB3F 1 266926.12 147770.04 539.10 0.0 null 1 1.0 null 1
2_Static vehicles.planes.Plane$IL_4_DB3F 1 266887.52 147766.64 539.10 0.0 null 1 1.0 null 1
3_Static vehicles.planes.Plane$IL_4_DB3F 1 266889.72 147737.88 539.10 0.0 null 1 1.0 null 1
4_Static vehicles.planes.Plane$IL_4_DB3F 1 266863.89 147750.28 539.10 0.0 null 1 1.0 null 1
5_Static vehicles.stationary.Stationary$Wagon9 1 266997.80 147738.46 449.10 0.0
6_Static vehicles.stationary.Stationary$ZIS5_PC 1 266983.63 147760.39 449.10 0.0
7_Static vehicles.stationary.Stationary$ZIS5_PC 1 267000.80 147762.10 449.10 0.0
8_Static vehicles.stationary.Stationary$ZIS5_PC 1 267029.14 147756.94 449.10 0.0
9_Static vehicles.stationary.Stationary$ZIS5_PC 1 267028.29 147738.04 449.10 0.0
10_Static vehicles.stationary.Stationary$ZIS5_PC 1 267017.13 147727.72 449.10 0.0
11_Static vehicles.stationary.Stationary$ZIS5_PC 1 266955.73 147722.18 449.10 0.0
12_Static vehicles.stationary.Stationary$ZIS5_PC 1 266972.90 147742.36 449.10 0.0
13_Static vehicles.stationary.Stationary$ZIS5_PC 1 266984.06 147745.35 449.10 0.0
14_Static vehicles.stationary.Stationary$ZIS5_PC 1 266980.20 147732.04 449.10 0.0
15_Static vehicles.stationary.Stationary$ZIS5_PC 1 267015.40 147747.92 449.10 0.0
[Buildings]
[Target]
1 0 0 0 500 266906 147732 500
[StaticCamera]
266941 147753 100 0
[Bridge]
[House]