Quote:
Originally Posted by raknefne
Having a play as mage on Hard. Balancing some skills, noticed that Avenging Angel is OP now, Fear is too weak at level 1 with just 1 turn, only worth if leveled up... adjusted for next v1.41:
- Stoneskin: 3-5-8 Mana. Duration 2-3-4 (was 3-4-5 in vanilla, 3-3-4 in Trentv1.4)
- Fear: Duration 2-3-3. Mana 10-13-10. Crystal 4-4-4. The 3th level is just for a cheaper spell now.
- Slow: Duration 2-3-3+. Mana 5-8-12.
- Avenging Angel: Mana 7-10-13 (raised compared to v1.4 but lower than vanilla). Damage as vanilla now. Is OP in Trentv1.4. Mana was 9-13-18 in vanilla, was very expensive...
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Avenging Angel doesn't feel OP as a paladin in 1.31, and Slow & Fear really needed to be nerfed, in my opinion. Yes, with the changes we made they were not that relevant on level 1 of Distortion Magic, but that's precisely the point. To invite the player to use other spells.
Of course I always played as a paladin, maybe playing as a mage things looks different.