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Old 02-06-2019, 01:29 PM
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Sirlancelot Sirlancelot is offline
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Quote:
Originally Posted by raknefne View Post
Paladin question:
In Trent 1.1 Paladin no more resurects, instead he has 2 charges of healing with 25 healing points. Paladin was overpowered before, wonder if it is too underpow now? Alternatively he could have the ressurection but only resurecting 1/3 or maybe only for level 1-3 (if that's possible to mod). And/or increasing the healing he can do. Any comments?
I think he's still one of the best fighters of Crossworlds, if not the best. Second wind, for example, emulates a spell which cost 20 mana on level 1... add Mastery, the enhanced damage against undead and demons, the physical resistance and so on...

If you (or other people) want to keep/return the prayer talent regardless, reduce its AoE to one creature (without the tedium to force the player to make both creatures adjacent), and yes, why not, only for level 1-3 ones. That sounds like a good idea to make low level creatures more appealing.

By the way, the prayer animation itself could be preserved to the harm undead part from The prayer power, which wasn't probably as overpowered.

Quote:
Runemage question:
A small vanilla text bug regarding info about 3 talents; Higher Mage/Runic/Runic Armor. The text is shifted, for instance Higher Magic text is under Runic etc. I wanted to change it, it is normally in ses\eng_unit_features.lng but cannot find it. Any ideas? I guess in Crossworld under Addon or Orcs campaign. Still can't find it. Trent also shows wrong text, since I haven't touched it.
I don't know, but now that you talk about the subject, I think Warriors of the north Rune Mages version has a more reasonable attack, 45.

https://www.vigaroe.com/2018/06/warr...is-part-2.html

Rune Mages can be impressive by their resurrection and summon talents, but their damage output is even with +20 might runes, pretty crappy, underpowered.

Last edited by Sirlancelot; 02-06-2019 at 01:55 PM.
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