Thread: 414 wish list
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Old 01-07-2019, 08:58 AM
JacksonsGhost JacksonsGhost is offline
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Join Date: Oct 2015
Location: Australia
Posts: 188
Default Happy New Year!

As we begin the new year I’ll be thankful for any improvements that Daidalos brings our way once again!

But for what it's worth, here's the top of my wish list this year (some old, some new) ...

Aircraft: Heinkel He 115, Yokosuka D4Y please (non-flyable for both is fine by me)

Object: USS Ranger (CV-4)

Map: A true-scale correct geography Central Italy map (centred around Grosseto would be wonderful, including a good amount of the Tyrrhenian Sea).

Air Force: China (an official complete Nationalist Chinese Air Force setup including default aircraft markings and default pilot skins etc would be great)

Gameplay: Daidalos have been awesome in giving some love to the AI behaviour in previous patches, and this is greatly appreciated, but I'd still love to see more improvements in the obvious things like forced-landing behaviour and return-to-base when damaged behaviour if possible (as often discussed in the forums). One more specific request from me is common sense jettison actions by AI fighters engaging in dogfights. As human pilots we already have the ability in some aircraft to jettison rocket stores intended for bomber or ground attacks before engaging in dogfights with enemy fighters. However, our AI friends and foes don’t seem to have been trained in this most basic of actions to improve aircraft performance (for example R6 rocket fit on FW-190). And we don’t have a radio command to tell them to do it either. Instead they attempt to engage in full on fighter vs fighter combat while weighed and dragged down by these stores. It would be great if the AI pilots either jettisoned such stores before engaging enemy fighters, or alternatively fired them all off in the first pass and then jettisoned the launcher (for experienced pilots at least).
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