Thread: Bonfire mod
View Single Post
  #135  
Old 03-16-2018, 12:46 PM
raknefne raknefne is offline
Approved Member
 
Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
Question BONFIRE 2 update

Quote:
Originally Posted by Csimbi View Post
Sounds good, do let us know when you have a Bonfire 2 release suitable for playtesting. Thanks!
I will!
I got hooked on modding, ready to make new map(s)... right now I'm polishing the medals, fixing the minor bugs (written here in the forum and found by ourselves), new quest in the guild, map adjustment (minor mistakes that most people won't see, but I see it now after having a long break from KB...).
For instance I lovered the req's for Crystal Collector since Crystal is rather scarce... and its a shorter game etc. Instead of having the Headhunter Medal giving Temp Rage when battling another hero, I added +Mana and Rage permanently for each of the 5 medal level, up to 5 Mana & Rage. More fun hunting heroes now... The Stable in the starting castle is much cheaper, we never bought it before, but actually very useful now.

The testing of creatures is huge... because of the many possibilities for development of the creature talents, and balancing them. But it is fun, and some later updates after a release is the most realistic (normal games do that too anyway...)

It will be easier playing early on and harder later. I find leveling from lvl3 to 4 is the hardest in Bonfire 1 until u get the Round Attack rage skill as level 4. Isn't that your experience too? Anyway, anybody have their max hero level if played as ENDLESS GAME and doing all the Maps? Hero Level 20-25?

And have patience... at least half a year from now...
Reply With Quote