AI torp fubar?? im not seeing this, is the flight tasked to hit a seperate target ship and at a decent altitude to begin with? if the builder of the mission placed the target icon over a grid box and plane is at 2300m it has to take time to descend etc. If building missions for torp planes, set way point at 800m at 270-300 kph, leave a nearly full grid box away from target icon, but link the flight to that ship, do the same for each flight. set target "destroy ground" to center of expected contact map grid box and enlarge the circle to cover time distance factors. Set goal to 50% or higher so planes will make repeated attacks if still carrying torps. Set planes to veteran. let the ai do its thing. Works for me with all types of torp planes.
Also we need some other countries flares so we can make night torp attacks.
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