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Old 05-03-2017, 10:57 AM
raknefne raknefne is offline
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Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
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Erkilmarl: delete Block of Honey if you find it, it can crash games if you carry it. In final version that item is deleted. Good to hear some are playing on lower difficulties with better starting conditions like Leadership, mana etc., that's how it is intended: Impossible is very difficult, much more than in WoTn or Hylfire. So Easy-Normal-Hard is normal in Bonfire!
I played 2 games yesterday just to level 3, one as Hunter and one as the Blacksmith hero. It was just too difficult for me on Impossible... grrr... but that's how it is on that level, especially until level 5. Terroin was playing on his laptown next to me, he had an easy game, using the Kamikaze spell as Berserker Hero has from start (Warrior type!), having the Whale companion that summons Devilfish, then putting kamikaze on the fish and sending them ahead - enemies gather around it with bigger effect... it worked very well for him - a very different combo compared to normal KB games. And it helps being lucky with finding items and gold as he did... grrr.... me not happy... hehe. Also he had the chargers spell that helps to heal Demons, which was his alliance... Seems the Berserker Hero is good with Demons.

Sets: In the first Bonfire version I make part of set avaibable thru the Axe quest, random 2 of 3 items from different lower sets like the Rage set etc can be optained after doing the 2nd quest where you have to find 50 Cave Spider Eggs... also adding quests to the Guild that can give big parts of sets. I avoid sets with huge Leadership since it spoils a Bonfire game where you don't have so much Leadership from start.

Hunter Hero: I added the Hunters Pet to his spell book (5 mana as level 1 spell), so he now has Trap, Precision, Hunters Pet and Slow. It was a little boring to play before, imo.

Last edited by raknefne; 05-03-2017 at 11:09 AM.
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