We have fixed all bugs/balances noted here in the forum, the most important ones were:
1. clicking on enemy with scouting changes stacks in them. Now growth of them happens other places in game.
2. ending game at level 2 when playing fixed game (10-15-20)
3. skillix
4. strange heroes to be found somewhere in game, like Arturok for the 2nd time in the cellar.
5. erased the item Block of Honey that were bugged.
6. Sawmill didn't work for level 2-3.
7. Skeletons from Altars are normalized and not insame leadership as Xev mentioned.
8. Crash when clicking high scores when there are now high scores to watch.
9. Oak companion: 50 health pr hero level instead of 40
10. Trick shooter: 30 health pr hero level instead of 40
11. Mapmaker: need 12 kills now instead of 8 to get new map (after the first from Bonbong Land).
12. Working on this, not finished: when getting skill choices from Acrimaldo after leveling we try to make it so you ALWAYS get exactly 3 choices plus a chance of stats/gold.
13. Medal Trapper = lower requirements, Medal Strategist: little lower requirements.
14. strange bug at Dumlor that can crash game: invisible creature to hire, also chance not to do the quest (because you had to pick up an invisible creature...). Now fixed.
15. The crash Xev experienced with an elver army as level 3 on Pnelve is fixed: it was the item Block of Honey. When it was destroyed there were no crash anymore. I guess honey is not good for the health... hmpf hmpf
I'm testing the new things now, they will be avaibable in a new game only (not saved games). When tested, I mail a download link.
Last edited by raknefne; 04-30-2017 at 07:45 AM.
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