Quote:
Originally Posted by Xev
BTW. there is a simple but very effective trick to start with endless money: at start you have nothing - no money, no troops. So you cannot loose anything. Attack next enemy at gate and you start over and over again with +200g. The bug is that you do not start with 200g but with +200g. Easy to get 100k within 1-2h. I didn't need such money for my no-lost-game 
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I think you can do that in a normal game too. You get new troops in a normal game after death, and when they die you get Gold according to army size.
It's the same in Bonfire. And the way we have made both Hylfire and Bonfire, you can always cheat if you want, by reloading when skills are offered, or reload for scrolls before a fight. We cannot make it 100% bullet proof. If you wanna cheat go ahead, but it is considered cheating - just like using cheat codes in our mod (because we are not aware of anything to prevent this).
And I'm glad to hear you'll test Bonfire. I'd like to know about balances of level 4-5 from you, because that was one thing you pointed out. Level 5 is now 600-800 leadership requirement instead of 450. I can see that now, it was too overpowered in HYlfire. Level 4 need 100 more Leadership in Bonfire. I also made a post in the Bonfire test forum about reducing the skills you pointed out in your review (post no.78 ). You nailed the weaknesses, thanks! At the moment we don't have plans for making a patch. Maybe after a Bonfire playtest, it's rather easy for us to copy skill, creatures lvl 4-5 and spells over to Hylfire from Bonfire.