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Old 02-23-2017, 10:00 AM
sniperton sniperton is offline
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Join Date: Mar 2011
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Hi Alpha, just to clarify, 'cause there's a slight misunderstanding here I guess.
Dimlee's question related to the exact position of the individual clouds randomly generated/created by the client application according to the mission settings transferred from the server. Only the cloud density/type ('clear', 'hazy', 'poor', etc.) and the cloud height are specified there in the mis file, not the exact spots where clouds should appear on the map (at the specified altitude). There's no such thing as a 'cloud map' synchronized between server and client, correct? Player A and Player B should see the same amount of clouds nearby, but dispersed in a different way. Online players should be clear about that hiding in clouds may not work as it does offline. I simply tried to speculate how much chance they have when they still attempt to do so

Last edited by sniperton; 02-23-2017 at 09:49 PM.
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