The second example utilizes the testrunway.
I've found you need the testrunway to landing properly and despawn of AI craft (you certainly don't need this for all HUMAN flights):
(the testrunway is one of the AREA-based runways, not one that has a raised cement or whatever). They show up as a red-colored area).
Code:
[MAIN]
MAP Net2Winter/load.ini
TIME 12.0
CloudType 0
CloudHeight 1000.0
player r0100
army 1
playerNum 0
[SEASON]
Year 1940
Month 6
Day 15
[WEATHER]
WindDirection 0.0
WindSpeed 0.0
Gust 0
Turbulence 0
[MDS]
MDS_Radar_SetRadarToAdvanceMode 0
MDS_Radar_RefreshInterval 0
MDS_Radar_DisableVectoring 0
MDS_Radar_EnableTowerCommunications 1
MDS_Radar_ShipsAsRadar 0
MDS_Radar_ShipRadar_MaxRange 100
MDS_Radar_ShipRadar_MinHeight 100
MDS_Radar_ShipRadar_MaxHeight 5000
MDS_Radar_ShipSmallRadar_MaxRange 25
MDS_Radar_ShipSmallRadar_MinHeight 0
MDS_Radar_ShipSmallRadar_MaxHeight 2000
MDS_Radar_ScoutsAsRadar 0
MDS_Radar_ScoutRadar_MaxRange 2
MDS_Radar_ScoutRadar_DeltaHeight 1500
MDS_Radar_HideUnpopulatedAirstripsFromMinimap 0
MDS_Radar_ScoutGroundObjects_Alpha 5
MDS_Radar_ScoutCompleteRecon 0
MDS_Misc_DisableAIRadioChatter 0
MDS_Misc_DespawnAIPlanesAfterLanding 1
MDS_Misc_HidePlayersCountOnHomeBase 0
MDS_Misc_BombsCat1_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat2_CratersVisibilityMultiplier 1.0
MDS_Misc_BombsCat3_CratersVisibilityMultiplier 1.0
[RespawnTime]
Bigship 1800
Ship 1800
Aeroanchored 1800
Artillery 1800
Searchlight 1800
[Wing]
r0100
[r0100]
Planes 3
Skill 1
Class air.U_2VS
Fuel 65
weapons default
spawn0 1_Static
spawn1 2_Static
spawn2 0_Static
[r0100_Way]
TAKEOFF_005 21028.16 19406.25 0 0 &0
TRIGGERS 0 0 20 0
TAKEOFF 19944.79 19398.64 0 0 &0
NORMFLY 17603.50 19387.74 500.00 120.00 &0
NORMFLY 19490.34 23023.14 500.00 120.00 &0
NORMFLY 23811.19 19389.30 500.00 110.00 &0
LANDING_104 21370.38 19407.00 0 0 3_Static 0 &0
[NStationary]
0_Static vehicles.planes.Plane$U_2VS 1 21126.08 19406.10 180.00 0.0 null 1 1.0 null 1
1_Static vehicles.planes.Plane$U_2VS 1 21072.81 19407.09 180.00 0.0 null 1 1.0 null 1
2_Static vehicles.planes.Plane$U_2VS 1 21098.46 19406.79 180.00 0.0 null 1 1.0 null 1
3_Static ships.Ship$RwyTranspWide 1 20503.96 19401.40 540.00 0.0 0 2 1.0
[Buildings]
[Bridge]
[House]