Yes, I was talking about the spell itself @ Order3.
Concerning Rage: as a Pal, to preserve rage you only have the chance to save it, even during combat. A dying enemy army doesn't need to be black holed or underground bladed, therefore you'll always have the ice thorns in the beginning against black, bone or emerald dragons which is highly recommended.
What I also use to get rage for a dragon fight is using mana potions and F5. Another trick is an item you can get early in the game. I don't remember the name but it's a mask that looks like a tiger. It gives +5 rage which is fairly neglectable but it has a use effect giving 20 rage. I simply put it on, use it and put my real helm back on. The 20 rage are kept and you can attack a dragon containing army.
This of course means a sh*t against red dragons since they always find a way to spray over the whole battlefield to get your archers including clearing an ice thorn hex opening the way for other dragons.
That's practically the reason why I stopped playing in Demonis. Red Dragons destroy any of your tactical preparations just by being what they are. Even lining up your units outside the thorns to give them an offer doesn't seem to help a lot. Besides the fact that in demonis the AI tends to present you 4k stacks of lvl 1 units crackin' up your tanks like nutshells, of course. More frustration than joy = no game.
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