Quote:
Originally Posted by KG26_Alpha
Collision damage was changed as Dog Fight servers complained of aircraft running out of ammo and deliberately ramming, to them deemed as "unfair".
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If this is true, it's sad that one segment of the community was able to get the game changed in a potentially unrealistic fashion.
It seems like it would have been simpler and fairer to just give server operators and single players the option to "disable realistic collisions." There could be three options - planes are insubstantial with respect to each other (but not ground objects or the ground), collisions automatically destroy both planes, or the current system where planes are very likely to be fatally damaged.