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Old 09-11-2016, 02:32 PM
raknefne raknefne is offline
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Join Date: May 2011
Location: Denmark (Aarhus)
Posts: 564
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Quote:
Originally Posted by aristobal View Post
You can test in dev-mode.

Are there new items in mod?
Tell a few word about new skills, please.
1. What is dev mod? I normally make a superhero with 500k leadership and 1k cyclops in army or..

2. Several new items, especially some that supports level 1-3. Also some with gambling of gold, for instance
- RakneFne's Moneybelt that cost 4k which you can extract a random amount of gold from along with 1 Defense and 20% Defense to Gardeners & Gobots.
- RakneFne's Used Armor that also gives a random amount of gold.
- An armor you can craft but also find is rather expensive to buy, but you can extract gold. This was made to support the Artifactor skill, so you could make gold with this skill too.
- Slippy Slippers, boots with +4 mana but -2 Rage as far as I remember
- Unfinished Dress gives mana but reduces Defense
- Grass Armor, Beginner's Shield etc etc.
- adjusted items that fits the mod with less gold.
- most items with moral have a text written how morale affects them.

3. New Skills:
- The Economists (instead of the Reserve Skill): You can develop up to 6% gold after battle and 100k gold here and now.
- Guardian: up to 18 Defense extra when you hit the Defend button (instead of Jarl Skill)
- Attack/Defend: still Attack/Defense but also up to 10 Rage/Mana.
- Most skills have 5 levels, normally they cost 2-4-6-8-10 runes each and only the runes from the tree the skill is in (Rage Control only cost Might Runes etc)
- No skills no longer support the Orc race (that was introduce in Crossworld Orcs on the March).
- stats etc are changed in many skills. Alchemy can be developed to 85% - partly because you have less gold to buy items to destroy, partly because you can have the option to learn expensive Hero specific spells, like Summon Hyena, Summon Bear etc.
- Recipies normally cost only 3k and are cheaper to craft with the Artifactor Skill.
- Half the heroes have a special summoning skill that they have from start (but not developed). They will normally summon 25% of leadership in each battle - read my post about the Blacksmith Hero. These Hero types have this kind of summoning skill: Blacksmith, Hunter, Farmer, Gatekeeper, Infiltrator, Soul Wanderer, Dragon Rider, Beastmaster.

You only have Scouting from the start and the above mentioned. When you level up you will have around 0-7 random skills to choose between. And not before then can u develop on the skill. There are no skill tree, you can actually get Higher Magic as a mage when you reach level 2, but it is rare. You can also choose NO SKILLS and receive either a gold/crystal bonus (2000 gold pr level of the hero and 1 crystal pr level), Defense/Attack/Rage/Mana/Intellect are random if you get that option.

Last edited by raknefne; 09-11-2016 at 02:58 PM.
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