An idea that I would find interesting: formation tactics, according to historical situation.
A flight's tactics would be set for each flight pre-mission (and be found in your mission briefing). The leader-wingman -pair system, that every fighter AI currently uses, was historically one of the Axis' tactical advantages early in the war.
Apparently the Soviet doctrine, before they learned from their experiences, was that a flight of three would stay in close formation in combat, and everyone would fire their guns when the leader did.
A rookie AI could of course get excited and completely ignore any tactics he's supposed to follow.
|