I loved the moving front lines, and the RRR on that scenery.
I have built a whole dinamic scenery where front lines moved while your troops attacked enemy positions, but it was staged in a way that they will only succedd on the attack if they got good air support.
RRR becomes handy at that point to stimulate pilots return to base unharmed.
I runned it on coop mode, so that whoever becomes dead, was definitely dead.
Whoever bailed out, was also out.
I was a bit on the mad side at that time, with missions with more than 3000 objects, and around 100 chiefs.
Also with modified trains, and ground convoys.
Having the possibility to mess with the chief.ini was incredible, but it also allowed cheating.
I never run this on a public server because of that.
Having the option to kill a ship with one single low caliber bullet was a huge error. I believe it was corrected on the last version, but I decided to wait for the last release off Zuti's RRR because I become pissed off with having to change everything again after any new patch.
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