Quote:
Originally Posted by Pursuivant
Damage model bugs with the R-5 family:
* Landing gear struts aren't modeled and can't be hit or broken.
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Not a bug
Quote:
Originally Posted by Pursuivant
* Tail skid doesn't have a damage model and can't be hit or broken.
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Not a bug
Quote:
Originally Posted by Pursuivant
* Hits to vertical stabilizer cause rudder to break off.
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If V.stab is shot off - rudder brakes off. If rudder hinge gets destroyed - rudder brakes off. Not a bug.
Quote:
Originally Posted by Pursuivant
* Rudder is very hard to break off - you need to hit it in a certain spot.
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If rudder hinge gets destroyed - rudder brakes off. Not a bug.
Quote:
Originally Posted by Pursuivant
* Rudder is extremely easy to damage - just one bullet triggers the damage textures.
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Same, as on all other planes. Not a bug.
Quote:
Originally Posted by Pursuivant
* Certain sections of the rudder (bottom area, below elevators) aren't modeled, so hits to that location have no effect.
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Not true. You just do not hit them.
Quote:
Originally Posted by Pursuivant
* Elevators are very hard to break, but ridiculously easy to damage (just 1 bullet triggers damage textures).
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Any hit to any control surface should cause them to switch to D1 state. Control surfaces have only one damage state (D1). So, works, as it should.
Quote:
Originally Posted by Pursuivant
* Wing struts don't have a damage model and can't be hit or broken.
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Not a bug.
Quote:
Originally Posted by Pursuivant
* Hits to rear fuselage cause damage to central upper wing section.
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Hits to the central fuselage part should cause damage to the central top wing section. Much probably this is what happens. Should be double checked.
Quote:
Originally Posted by Pursuivant
* Fatal damage to any section of the upper wing causes the outer section of the wing to break.
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Not a bug.
Quote:
Originally Posted by Pursuivant
* The central upper wing section is very hard to damage and can't be broken.
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Cental wing section is part of the central fuselage. It can not be broken off, but it can be damaged with the central fuselage. This is DM limitation.
Quote:
Originally Posted by Pursuivant
* Hits to the central upper wing trigger damage textures on rear fuselage.
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Hits to central wing section should cause damage to the central fuselage.
Quote:
Originally Posted by Pursuivant
* The lower wings are modeled as single parts so damage textures don't always show up in the correct locations.
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Not a bug.
Quote:
Originally Posted by Pursuivant
* The engine seems very tough for a small inline engine. It can absorb as much damage (5-6 .50 caliber bullets) as the DB-605 engine in the Bf-109 or the Merlin engine in the Spitfire before it stops! Realistically, the R-5's engine isn't that much larger than a truck engine, so just 1-2 .50 caliber bullets ought to stop it fairly quickly.
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The size of the M-17, or BMW-VI engine is very similar to the size of the DB-6XX family, or Merlin family. And definitely much larger, then a truck engine. Their strength isn't much different either. Not a bug.