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  #34  
Old 03-29-2009, 06:20 PM
Vulture Vulture is offline
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Join Date: Mar 2009
Posts: 210
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Land of the dead was piece of cake with Demons, Blackies, Skellie Archs, Hunters and Inquisitors. Especially Dragon Fights were funny as hell. With the latter 3 locked behind Ice Thorns 90% of the Dragons went for the demons and got their beating. A few chose the blacks and dealed amazingly high damage on them... like... 50 ? ^^
Without enemy archs it was laughable with 1 spell used during the whole fight and enough rage to spare at the end of the fight to start the next one at full mana and 30+ rage. With enemy archs I just used mana potions every 2nd battle.
As an interlude after having cleared 80% of GW and DV I went for Xeona. Mass shackles, let demons and blacks lock the 3 hexes wide path and took out 100 shackled Demonesses with a DA-Shot from the skellies. I spent some money on runes to make the loss of gold due to the divorsal from Feanora cheaper and divorced, married Xeona, put in whip and dagger.

Guess for what units I went. Now it becomes funny as hell. 36k Sprite crit, ridiculous, seriously. Got Sprites, Lake Fairies, Hunters, Skellie Archs and Demons. Any non-dragon fight is a joke. The girls onehit everything, so do skellies, Hunters are ok, their damage is enough to remove an annoying stack in the back. But I do get serious problems with dragons. While I was laughin at them with my old setup I now felt the wrath of "Hm.. I'm a dragon, I'll go for some tasty elven meat". They constantly ignored the demons and hammered on the sprites and lake fairies, demons were useless except for catching range dmg through target. I tried target on sprites to timeback 'em but with only one retaliation they suck as tanks and they got seriously devastated so at the beginning of turn 2 they were already uselessly decimated to count as damage dealers (2200 --> 1200).
I was hoping for days to get the dagger and be finally strong enough for Xeona and now I have both and I'm annoyed again.

Now the final question: do all dragon fights end with 3-4 additional turns of loss preserving and stupid mana gain "exploits" with the Ls and Ss or am I getting something wrong ? With Blackies and Inquisitors instead of the 2 girl units I rarely ever had to compensate any losses. Sometimes I didn't even have to timeback the demons thanks to their fire resistance (finally more than 2 rage abilities usable) and just ressurrected 5-10 in the final turn and that's it.
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