Quote:
Originally Posted by Pursuivant
The simplest method of modeling the night sky might be to give mission builders or players some control over how dark the world is, and how much sunlight appears over the horizon.
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This!
In fact, I can´t guess if it´s the simpliest, but the best method.
Anyway, night enviroment, 100% dark could be usefull only in a "Night combat enviroment" So DT....