Quote:
Originally Posted by Jumoschwanz
I was flying a FW190 this past weekend and an allied aircraft made an off-angle shot and sprayed me with his fifties. It apparently took out my prop governor because when I tried to use throttle it over-revved and then quit running.
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That might not be a special damage effect, but just the way that IL2 models the death of the FW-190s engine due to cumulative damage. There are several other planes in the game which have similar "engine death" effects.
But, if that effect is actually modeled, it's a nice bit of work.
Quote:
Originally Posted by Jumoschwanz
All the different WWII aircraft were just that, different. They were made in different parts of the world with different materials and designed by different engineers.
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Partially agreed, but the materials and construction techniques of the era were more or less the same, although quality certainly did vary. Those facts can be used to give us a baseline for airframe durability, and possibly engine durability.
My damage model testing has also shown that there are some huge discrepancies between a plane's ability to take damage in the game as compared to a similar plane's ability to absorb damage. For example, identical engines can vary widely in their ability to take damage depending on which aircraft they're mounted in.