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Old 10-01-2015, 05:03 AM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by majorfailure View Post
Last campaign I played I shot down a few (hundred or so) early war Yaks of all colours - and it may be my aiming, but I rarely got their engine. Pilot dead, controls shot out, structural damage leading to crash were IMHO the most common deaths, structural total failure of fuselage or wings also common.
Due to the distances and angles at which I was firing, and because I'm fairly confident that IL2 models armor correctly, I didn't test crew vulnerability. (Realistically, at <50 m a .50 caliber AP shell should penetrate at least 26-28mm of armor.) Other than that, your experience squares with my tests for the Yak-1 & Yak-7.

Quote:
Originally Posted by majorfailure View Post
Fuel tanks punctured and engine losing a little or some power, smoking, total kaboom, seen that happen.
In the earlier planes in the game, explosion is a very common "fatal damage" effect, even for parts of the plane that realistically wouldn't explode. Fuel tanks will also explode if they take enough damage - which might or might not be realistic depending on the aircraft.

Quote:
Originally Posted by majorfailure View Post
Vs. P-40, engine dead is among the most common deaths, vs. Bf109&Mc202 too. Vs MiG-3 it is about the only death -though I sometimes think there must be a fuel tank behind the engine that burns like that, vs. LaGG it happens at least to be noticed.
Most inline engines will have a big oil tank just behind the engine. That tank is typically quite vulnerable to gunfire and will sometimes even explode.

My tests show that the MiG-3 series is about as vulnerable to wing and tail damage as the Yak 1, 3 or 7 series. The engine is a bit tougher than the Yaks, but not by much.

Quote:
Originally Posted by majorfailure View Post
So maybe in the end it is ME that is responsible for not getting engine dead regularly on a Yak.
Fly on arcade mode using the QMB to test your gunnery accuracy. In the absence of realistic damage textures which show exactly where each bullet hits, that's the only way to do it.

Quote:
Originally Posted by majorfailure View Post
Put like that it seems weak, though from ingame performance, sitting in a Yak as well as shooting at Yaks I never percieved them as structurally especially weak except when you try to dive them.
Keep in mind that I was shooting at aircraft sitting on the ground -1 G of positive G force, no wind resistance. Other than recording breaking parts, I have no way of knowing how damage effects affect a flying aircraft.
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