Good find. It works and it doesn't. Depends how the plane is killed. If you kill the 5th quick enough, it works. Like for example ram it so that it explodes. Too slow and 6th refuses to believe that it should take new leader and recalculate formation positions. In our testing we have a special buttons to cause different kinds of fatal damage to a plane in external view, so the slow kill option was never tested.
Quote:
Originally Posted by arnoritter
The 4.13 readme states:
Fixed FM bug that caused two separate flights crash after certain plane was removed from formation
Well, no. I just tested a formation in 4.13 and it has the same issue as shown in my old video:
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