Quote:
Originally Posted by Azimech
I agree ... and it shouldn't be a very large amount of code, right?
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Disabling prop wash effects would be simple.
Creating switch to allow mission builders/server hosts to turn off prop wash effects would be simple but a bit more time consuming.
Getting prop wash effects right, so that they match map, weather conditions and airfield type would be doable but more time consuming, since it would need to call data from map.ini and mission.properties files.