Ok I did a fresh install of the game, installed the Voiceover mod and the expansion mod, overwrote Modules with the file you attached to your last message.
Cavalier/Butcher still cannot place in a hanger, same error popup.
The problem with GK turrets persists even with the new Modules file.
Bastard has 2 missile and 1 smallgun slots in it's GUI but you cannot place anything in them. If you double click a missile or a small gun from your inventory they install but do not show on the GUI, just disappear from your inventory. I launched the bastard and put it in combat. There were 2 misslies installed and I saw a small gun machine gun animation so they did get installed from the double click but you cannot see them in the template.
I checked all the new motherships and all but the portal transport have templates. Also, the portal transport does not move in any direction.
I tested the Swarm Shipyard function. In all options it stated a 6 ship fleet should appear. In all options I had (2) 6 ship fleets appear.
I tested the Corporation Services function. I found no problems. All functions worked as listed.
I tested the Escort Contracts with FTU section of the mod. A fleet appeared, a mission was added to my log. When I scrapped the mission from the menu, the fleet disappeared and the mission was erased from my log. Seems ok.
I tested the Attack Contracts with FTU section of the mod. A fleet appeared, a mission is added to my log but I get a message in the chat window: "[Nocalora] Not found string: #L_DR5_MSG_Contracts_FTU_Attack_List". When I tried to scrap it I got a messge that it was removed, the fleet disappeared but the Mission was still in my log.
I am doing my testing in Endoria 1. I attempted to fly to Torr but the Torr gate in Endoria 1 does not work. I flew the back way to Kyoto to get to Torr and it worked. Also the Torr>Endoria 1 portal does work.
Attached is a Logfile of my continuing a game, docking with a maintenance station and attempting to obtain a FTU attack contract and scrapping it.
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