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Old 11-11-2014, 05:36 PM
Pursuivant Pursuivant is offline
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Quote:
Originally Posted by Bearcat View Post
This where for me icons and sometimes (depending on the time of day.. my morning eyes are terrible..) external.padlock helps because sometimes I just cannot see a thing.
I sometimes rely on these features as well, although the way that ground padlock works scares the hell out of me, since you continue to track the target after you've passed it, when your eyes really need to be forward and your horizon, bank and airspeed indicators.

I also wish that the "enemy pointer" icons were available in cockpit view, for the same reason.

Purists might bitch, but I think that icons, padlock, etc. are valid aids in a "full real" combat sim.

First, your "window" on the game world is limited to a 45-60 degree cone, when a real person's eyesight is more like a 120-140 degree cone. Basically, you're driving a plane through a "window" that's more like the driver's hatch or periscope on a tank!

Second, your window on the game world is a "Virtual Mark I Eyeball" - rather than being able to resolve the game world as a real person could, you're limited by pixels and graphics rendering.

Third, arguably combat flight simulation is a form of roleplaying game in that you are pretending to be a (typically) 18-25 year old man, selected for his intelligence, athleticism, reflexes, distance vision, tracking ability, coolness under stress and physical fitness. Most flight simmers definitely lack some or all of these traits!
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