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Originally Posted by DGDobrev
Ok, Impy, I don't even want to ask how many double-calls of nature you can do with those 346 mana... Whew. And sure I remember the gift bag bonus content. It had some really nice items. Then again, I never tried the 1BD challenge in crossworlds, I just played the new stuff. You should have better insight there.
What I am noticing at the moment (level 27), is that you can easily do the fights one after the other with minimal downtime. Calm Rage is awesome, and if you have a spare double cast at the end of the fight, double calm rage will give you full mana easily. If the Demoness play-through can be compared to Daert's, then all I will be using are just a few of Blackie's skills: Jealousy, Orc Strike and Orc Shield. I think Orc Shield will be very useful, as it absorbs a decent amount of damage and this will be a good way to keep the solitary dragon alive awhile longer. We will see. I am still in the early game, where fights are a breeze with Phoenix + Call of Nature.
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Well, well, if 346 mana looks impressive, I dug out the save at level 79, just fooling around shelter before hitting the final battle and came up with - 492 mana.. With scroll Magical Flow it comes to 522mana. I think even 346 was too much, because Transmute skill works a bit differently now, you also have winds of Magic. But I did play with summons only, not with direct damaging spells really. This could be an idea for another challenge - something like 100% or close damage by spellbook, I think we actually done this in Crossworlds, right?
One of the reasons I did not spent points in Might tree is absolutely overwhelming amount of Rage boosters in the game, bit unbalanced possibly. I had 75 potions of rage left at the end and i was playing specific challenge rather than standard gameplay.