Quote:
Originally Posted by ecosta
- Add radiator axis device link;
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Keep in mind that some planes didn't have fine control for the radiator/cowling flaps. Some had fixed slider settings, others just had "open" and "closed" positions.
But, even if there's not axis-like control for radiators, a long-standing bug is that you can always cycle through the radiator control settings as if they were on a pivot rather than a slider, in a way that's unrealistic for the mechanical controls involved.
That is, you should only be able to go from 0-100% open (possibly in steps) and then back from 100-0%. Currently, you can go from 0-100% open (in steps) and then immediately back to 0%.
Quote:
Originally Posted by ecosta
- Implement mixture axis;
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Again, not all planes had the option of allowing infinite levels of control over mixtures. Some just had "lean" or "rich" options, and some had automatic mixture controls. This is well modeled in the game.
Quote:
Originally Posted by ecosta
- Possibility to open map second monitor.
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This is an interesting idea. What would make it more useful is the option of having a different point of view (not just full map view) on the second screen, so that you could say, get a sense of what your tailgunner sees. In any case, this option could be seen as an unfair advantage in online play, so should have the option of being disabled in server settings.
Currently, the map overlay slightly interferes with your vision in one way or another, which is, IMO, realistic, since pilots had to split their attention between flying the plane and looking down at a map on a knee pad if they wanted to navigate.