Quote:
Originally Posted by Faman
Why is the rudder in today's games implemented very wrong?!
Besides Battlefield where it's still functionin correctly (for an arcade game)
it stupidely banks and rolls while it should Yaw only..
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Not strictly correct. When you yaw, there is an element of induced roll. This is because you change the angle of the wings relative to the airflow. One wing now generates more lift than the other, so you get roll. This is normal, especially when your airspeed is high.
Quote:
Originally Posted by Faman
I thought I let you know...
BTW. lotsa patches needed with the games mentioned.
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Yes there are lots of patches. But each one is made sequentially. The TF team does not have access to official game, so unfortunately they are unable to patch via steam (which would be automatic, and much easier)
Quote:
Originally Posted by Faman
Also I don't like the constant rudder trim adjustment in CoD and still not flyin straight and level.
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Constant rudder trimming is pretty normal. You see, as you trim your airspeed will change. When the airspeed changes the balance of the aircraft changes. So you need to trim again.
Anytime you change your engine or your attitude, you should be "on the trim". Trimming out the aircraft is vitally important.
The only aeroplane that is difficult to get flying straight and level is the hurricane (a bug, I think). All the others can be trimmed out very nicely.