Quote:
Originally Posted by Mistress
MoW already uses a lot of elements found in coh (cover, destructible environment, units, side/rear shot, luck factor and flanking spirit).
And the last thing i want is for MoW to be like coh, but it doesnt mean that some things can be similar as long as it doesnt break the precious realistic feel of MoW.
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I would say that COH uses many features from MOW series (soldiers, faces of war). Also MOW is much more realistic than COH and implementing features of COH can harm the game. But anyway some of your suggestions will be quite usefull. Anyway thanks for your comments.