The last problem has been fixed, but now, after some updates, the game comes to a strange crash:
Something about "number expected!"
>>>>>>>main
>>>>>>mp.threa_single.exec
>>>>>thread.exe
>>>>clockthread

nExecute
>>>File"/set/stuff/gun100mm_d10c"
>>file "define 'accuracy_panther' "
>file "define accuracy
2: {spreading
3: {radiusTable {0 0} {50 (* 0.3 %r1)} {110 (* 0.45 %r2)} {130 (* 0.75 %r2)} {170 (* 1.05 %r2)}}
4: }
5: {parameters "fg"
6: {spreading
The game points out that there is something wrong in this:
(define "accuracy"
{spreading
{radiusTable {0 0} {50 (* 0.3 %r1)} {110 (* 0.45 %r2)} {130 (* 0.75 %r2)} {170 (* 1.05 %r2)}}
}
{parameters "fg"
{spreading
{radiusTable {0 0} {50 (* 0.5 %r1)} {110 (* 0.45 %r2)} {130 (* 0.8 %r2)} {170 (* 1.2 %r2)}}
}
}
This sshould not crash. There is nothing wrong with it!
I cannot continue. I have no idea where it fails. I haven't even touched the "100_d10c" file where the error points out. It is over my head. Someone please help.