First of all, you don't buy a game, you buy the license to play the game and the media (physical or digital) with game copy in it. Of course, if you have enough money and are allowed, you will be able to buy the game and even developing company, but if you are just end-user of game style buyer, you won't own it. This is applicable to almost all software, be it games, OS or etc.
Evilness or goodness of some DRM systems and schemes are just urban legends. I see the tendency that the more is hidden from the user the happier he is. Starforce was pain when it was introduced, because of teething problems with earlier versions and because it was hard to crack it back then. Most fuss was made by piracy folks; they published some details and increased paranoia. The funny thing that there are other popular DRM systems, which do "evil" stuff: install drivers, rootkits and etc., but no one cares about that, because... they are easily crackable?
If you wait DCS: Black Shark DVD just because you don't like activation scheme of downloadable version, then stop waiting. It was said that international DVD version will need activations over direct internet connection, phone or email. It is intended to be so, because DVD check was cracked in week after release of game in Russia, and developers want more protection to their work now.
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