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Guys pretending to be airline pilots doing real time cross country flights in jet airliners won't know what to do with an Avro Anson, much less a single seater fighter aircraft with a combat radius of a few hundred miles
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But what about guys that want to pretend to
fly AND fight a world war 2 fighter...
Surely as a Combat Flight Simulator SOW-BOB should incorporate at least an element of realistic flight: IE Engine Management, Fuel Management and realistic FMs...without that it is just a game...
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I like airplanes, not pushing buttons
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Does that mean you merely dislike Clickpits...or are opposed to realistic levels of functionality being modelled in SOW-BOB (regardless of the interface implemented)..is that a dislike of a mouse based interface...or a preference for a low workload generic flight environment allowing a concentration on the "fun" of dogfighting?