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Old 06-30-2014, 09:49 PM
Pursuivant Pursuivant is offline
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Join Date: May 2010
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Here's two "eye candy" options for multi-crew planes:

1) The ability to order specific AI crew to bail out without triggering a full-crew bailout. That is, you could order just the bombardier or tail gunner, or both, to bail out.

2) The ability for a player controlled crewman to bail out without triggering a full-crew bailout. That is, you as tailgunner could bail out leaving the rest of the crew behind.

The first option is a nice bit of eye candy for bomber pilots who want to give badly wounded and bleeding crew a chance of surviving, albeit it possibly in captivity.

Historically, it wasn't uncommon for Western Allied bomber crew over Axis-occupied Europe to bundle their grievously wounded colleagues into their parachutes and toss them out the escape hatch. The idea was that the wounded man was almost certainly going to die if he had to spend many hours at high altitude before he could get medical care, whereas the Germans might take pity on him and save his life if he survived the parachute drop.

Another reason for the first option is to simulate the heroic bomber pilot who orders everyone out of the plane except for himself prior to attempting to land a badly damaged plane, or orders everyone else out while he attempts to keep a mortally wounded plane flying prior to bailing out himself.

The second option is sort of silly, but I guess it would allow players to quit a mission without ending it.That way you could still watch the action from your parachute or some other view. For online players, bailing out would be slightly less of a dick move than just logging out of the server.

Either option could also be used to simulate secret agent drops, with a particular crewman actually being a spy/partisan. It would allow any bomber that doesn't have a dedicated paratrooper loadout to drop a few parachutists.

Last edited by Pursuivant; 06-30-2014 at 09:54 PM.
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