Quote:
Originally Posted by jorko80
Waiting for your update to start the game, I guess you postponed it a bit  . It's great that you used 1.8 as a base. I thought that the english version of Red Sands is only 1.6.
I've read some of the previous posts , about the game being too easy in the late mid and the end part. I'll definitely play impossible and hope it will be challenging 
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Aye , its postponed a bit, since I want to check that latest additions work as intended.
Also difficulty is slightly changed, its hard to cover all playstyles and difficulty for a lot of players, but I thought about it and result is.
All settings are on old hard setting except impossible wich still is impossible, means that exp and gold income and more are set on hard, I assume that people playing this Campaign have played kb before.
easy:150%
normal 170%
hard 190%
impossible 240%
Im also packing in files for more advanced players that want to play on harder difficulty then what is stated in normal Campaign.
Those numbers are
easy: 280%
normal 320%
hard 360%
impossible 400%
Asmadeo will progress slower with these settings.
Difficulty also depend on using Asmadeo or not.
Hasim: Great to hear from you, and it is always great to read your posts, thanks a lot. What level are you and asmadeo now Hasim?
Ecania