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  #11  
Old 02-05-2009, 07:29 PM
Antoninus Antoninus is offline
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Join Date: Oct 2007
Location: Germany
Posts: 141
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So changing view to watch an animated battery switch is no waste of time but using maybe one extra second to click on it instead of using the keyboard is.

At least we will have such fully animated cockpits in SOW and it's certainly better
than nothing, since you can quickly check the status of systems and see if the
awkward key combo has done the right thing.

However I fail to see the benefits of such an half-way implementation of an interactive cockpit compared to a fully clickable VC. So an aircraft designer already has to make a fully modeled VC, assign commands to all switches and animate them, thus all the work to make a clickable cockpit for MSFS. Of course they save once a little bit of development time that can be used to make more overly detailed ground objects or research the correct number plates for all German and British army divisions.
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