@Pursuivant: Those pics show what the problem really is, and is not engine frailty: it's the incredibly unrealistic gunner accuracy in this game, when most RL reports and accounts testify gunners were more a dissuasive resource than a real threat for pursuing fighters, except at close distance and straight flying.
As I've stated many times gunners in this game -both AI and human- have it too easy to aim and shoot. AI because it cheats, humans because a real gun station would never move as fast, accurately and lightly as a mouse pointer.
If real gunners were so effective, then contraptions like the Defiant would have been a resonant success, and not the failure they were.
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