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Old 06-03-2014, 01:55 AM
Pursuivant Pursuivant is offline
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Join Date: May 2010
Posts: 1,439
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Quote:
Originally Posted by Janosch View Post
^Would you guys, like, have some raw data, like, you know, logfiles, tracks or screenshots to pass around, so others could verify your claims on the (perceived) shortcomings of damage modeling?
True, if you don't have pictures it doesn't exist!

I will try to upload pictures.

For others who wish to add pictorial evidence, set up a 16 bomber vs. 1 fighter QMB mission and turn arcade mode on.

To prove my point, be sure to use planes with weak rear defensive armament, like the Ju-88A or He-111H, or with massed rifle caliber MG in turrets, like the Wellington.

Use Ace level AI and stupid tactics like hanging out at 100-300 m right behind a bomber formation.

You'll get the results I described soon enough; loads of PK, pilot wounded and badly smoked/seized engines, usually following just a few bullet hits. As a bonus, you'll occasionally get a control cable hit (esp. for the older planes like the Bf-109 or the Soviet fighters) from hits that penetrate the engine and forward firewall.
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