
05-23-2014, 09:29 PM
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Approved Member
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Join Date: Feb 2012
Posts: 353
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Quote:
Originally Posted by Iszak
Well, but then there's this fella, Ankor, who activated selfshadowing and bumpmapping in CFS3/WOFF via D3D wrapper library...And the CFS3 engine is even more ancient than Il-2's.....
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I found that : http://a2asimulations.com/forum/view...hp?f=2&t=39599
Look cool
And that : http://simhq.com/forum/ubbthreads.ph...at#Post3881675
(We could have DirectX 11 in Il2 1946 by following the same steps lol)
Last edited by nic727; 05-23-2014 at 09:32 PM.
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