Quote:
Originally Posted by SaQSoN
It's hardly a matter of piracy. I'd say, it's loss of interest in wide public. The sales of anything FB/PF-related were steadily going down after PF, which was the last success of the series, actually. With such dynamics, if there was a next add-on after 46, it wouldn't be able to cover it's dev.costs. Even if each die-hard fan would buy 2 copies of it. 
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That's actually the biggest problem for flight sim devs in general whether its this sim, FS9,X ect. Most games are going the FPS route and generate much more income than flight sims. Its easy to understand considering how easy it is to pick up the skill when playing a FPS (point gun at opponent, push trigger, see enemy die) as opposed to the dynamics of flight and pushing the aircraft to thel limit as well as the tactics, strength and weaknesses for you and your opponents ride. That's what has me concerned about SOW BOB and the length of time in its development. I really hope Oleg and team can finish soon and make enough to continue its development past the Battle of Britian.
Flyingbullseye