Quote:
Originally Posted by forlik
Look at the first screen in my thread. To create it I add 11 new values (DtS mission names) to strings.shadvs 
But I repeat, much more easy way is using tools from hykao.
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I see. But when I tried to add an complete entry of an NPC to the
actors.shadvs file the NPC was not visible for the engine. The NPC
entries contain many nested folders.
The strings.shadvs and ui.shadvs are not complex in structure.
What I mean is, more complex SHAVS files cannot be edited via
hex edit, as long you do not know the beginning and end of a nested
block.