You can't make different bonuses for each class but you might be able to add intelligence bonus to certain things by editing the right LUA files (spirit_*.lua), you can use the spells_power.lua as the guideline for applying int bonuses. However this would make no sense whatsoever, you are not the one casting spirit abilities, the spirits are, they only draw from your rage to fuel their powers. Hence improving the abilities based on your stats would be nonsense. Also as of yet I have been unable to find out how dialogs and quests are created, so you won't be using that generator in Mehgard any time soon (though I vaguely recall the dwarf downstairs mentioning some use for it).
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