Quote:
Originally Posted by CzechTexan
Example is all rivers at zero altitude is very difficult to do in mountainous maps where elevation is significant from one side of the map to the other.
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That's also just WRONG! Rivers flow downhill for a reason! Of course, TD does say that there can be exceptions for tarns and the like, so it makes sense that a river flowing through the mountains could be above zero altitude.
Is there any particular reason why rivers all have to be at zero altitude?
Quote:
Originally Posted by CzechTexan
Also, not getting textures from Google earth (or other places) puts a damper on map building for TD.... how else can good decent real-life looking textures be made??
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Satellite and aerial pictures released by various governments are inherently copyright free. They're just not as readily available as Google Earth images.
And, as I said in my earlier thread, arguably cropping, tiling, retinting and photoshopping an existing photograph turns it into an original work of art.